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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    17 %
    18,354/104,783
    86,429
    Level
    100 %
    1,976/1,976
    Star Influence
    6 %
    1,946/31,968
    30,023
    Ability Levels
    21 %
    1,463/6,903
    5,441
    Crew
    20 %
    12,971/63,937
    50,966
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    19 %
    6,577/34,527
    27,950
    Level
    77 %
    1,533/1,976
    443
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    22 %
    8,464/37,507
    29,043
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    24 %
    2,043/8,315
    6,272
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    22 %
    506/2,295
    1,790
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    19 %
    6,577/34,527
    27,950
    Level
    77 %
    1,533/1,976
    443
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    18354
  • Primary Attributes
    Strength 869
    Agility 869
    Tactics 1519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 35352(19710)
    Protection 13140(13140)
    Speed 102(16)
    Critical Damage 150%
    Potency 12.79%(12.79%)
    Tenacity 27.79%(12.79%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 3292(1166)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.07%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 8956(5311)
    Special Critical Chance 15.08%(5.08%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.17%(0.93%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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