Whenever Dark Side allies start their turn with at least 3 debuffs that can be dispelled, they gain Tenacity Up for 2 turns.
3
Level 4
8.49% Physical Critical Chance
5
Level 5
60.1% Resistance
5
Level 6
Bonus Mechanics for Sith characters
Whenever Sith allies recover Health, they recover Protection equal to the amount of Health recovered. Sith allies can't recover Protection this way more than once per turn or if their Health was full.