• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    14,896/32,121
    17,225
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,928/2,928
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    58 %
    1,334/2,295
    962
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.4%Tenacity (2)
    +1116Health (3)
    +7Speed (2)
    +0.79%Health (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +0.78%Offense (2)
    +4.53%Potency (3)
    +337Health (1)
    +2.56%Critical Chance (2)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +263Health (1)
    +5Speed (1)
    +0.48%Offense (1)
    +7.7%Protection (4)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +0.67%Health (1)
    +3.1%Protection (2)
    +1933Protection (3)
    +8Speed (2)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +4.03%Potency (2)
    +8Speed (2)
    +0.84%Offense (2)
    +68Offense (2)
  • Gear Needed

    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 5 Carbanti Sensor ArrayMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    MK 8 Neuro-Saav ElectrobinocularsMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Wrist BandMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Data PadMk XII
    2
    Power Cell Injector (Ionic) - Dathcha
    1
  • 14896
    Power
  • Primary Attributes
    Strength (STR) 641
    Agility (AGI) 615
    Tactics (TAC) 982
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 5.5
    Tactics Growth (TAC) 7.4
    Mastery 0
  • General
    Health 14,211(1,895)
    Protection 23,147(7,351)
    Speed 189(58)
    Critical Damage 180%(30%)
    Potency 35.55%(8.55%)
    Tenacity 23.4%(3.4%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,095(217)
    Physical Critical Chance 45.81%(14.56%)
    Armor Penetration 36
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.3%(2.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,695(262)
    Special Critical Chance 24.56%(14.56%)
    Resistance Penetration 25
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.3%(1.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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