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Ability Classes
Dispel Taunt
  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    63 %
    42,873/67,926
    25,053
    Level
    100 %
    1,976/1,976
    Star Influence
    62 %
    12,690/20,206
    7,516
    Ability Levels
    53 %
    2,828/5,334
    2,507
    Crew
    62 %
    25,380/40,412
    15,032
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    62 %
    16,920/26,941
    10,021
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,928/2,928
    Gear Pieces
    80 %
    6,057/7,515
    1,458
    Mods
    68 %
    1,305/1,899
    594
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
  • Power
    42873
  • Primary Attributes
    Strength 869
    Agility 1519
    Tactics 869
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 76141(60499)
    Protection 40332(40332)
    Speed 179(56)
    Critical Damage 150%
    Potency 39.25%(39.25%)
    Tenacity 54.25%(39.25%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 9240(7114)
    Physical Critical Chance 35.29%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.84%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.6%
    Deflection Chance 2%
    Special Critical Avoidance 0%
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