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Ability Classes
Counter Dispel Taunt
  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    60 %
    49,382/81,811
    32,429
    Level
    100 %
    1,976/1,976
    Star Influence
    46 %
    11,449/24,834
    13,385
    Ability Levels
    60 %
    3,248/5,334
    2,087
    Crew
    65 %
    32,711/49,668
    16,958
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    61 %
    21,897/35,389
    13,492
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    73 %
    6,693/9,099
    2,406
    Gear Pieces
    88 %
    6,675/7,515
    840
    Mods
    100 %
    1,899/1,899
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
  • Power
    49382
  • Primary Attributes
    Strength 1625
    Agility 808
    Tactics 808
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 86323(57073)
    Protection 68487(68487)
    Speed 136(45)
    Critical Damage 150%
    Potency 36.94%(36.94%)
    Tenacity 51.94%(36.94%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 6596(4321)
    Physical Critical Chance 23.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 43%(14.86%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 33.55%(23.61%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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