• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    55,617/104,783
    49,166
    Level
    100 %
    1,976/1,976
    Star Influence
    48 %
    15,580/31,968
    16,389
    Ability Levels
    100 %
    6,903/6,903
    Crew
    48 %
    31,159/63,937
    32,777
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    50 %
    17,527/34,527
    17,000
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    47 %
    1,085/2,295
    1,211
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    48 %
    16,915/34,527
    17,612
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    20 %
    473/2,295
    1,823
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    46 %
    17,490/37,507
    20,017
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    20 %
    473/2,295
    1,823
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    55617
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 77,070(61,428)
    Protection 40,952(40,952)
    Speed 137(51)
    Critical Damage 150%
    Potency 39.85%(39.85%)
    Tenacity 54.85%(39.85%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,761(3,635)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 20,198(16,553)
    Special Critical Chance 25.92%(15.92%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.1%(2.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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