• Galactic Power Breakdown

    cur / max
    diff
    Overall
    39 %
    40,971/104,783
    63,812
    Level
    100 %
    1,976/1,976
    Star Influence
    38 %
    12,159/31,968
    19,809
    Ability Levels
    36 %
    2,519/6,903
    4,385
    Crew
    38 %
    24,319/63,937
    39,618
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    31 %
    10,740/34,527
    23,787
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    49 %
    3,720/7,515
    3,795
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    35 %
    12,363/34,527
    22,164
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    45 %
    3,435/7,515
    4,080
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    46 %
    17,428/37,507
    20,079
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    71 %
    5,909/8,315
    2,406
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    40971
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 61,385(45,743)
    Protection 30,495(30,495)
    Speed 124(38)
    Critical Damage 150%
    Potency 29.67%(29.67%)
    Tenacity 44.67%(29.67%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,833(2,707)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 15,971(12,326)
    Special Critical Chance 21.88%(11.88%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.4%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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