• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    14,203/31,546
    17,343
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    59 %
    1,358/2,295
    938
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5.26%Potency (3)
    +1.55%Protection (1)
    +791Health (2)
    +9Speed (2)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +520Protection (1)
    +2.49%Critical Chance (2)
    +2.19%Defense (2)
    +2.5%Health (3)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.56%Tenacity (2)
    +1.78%Health (2)
    +9Speed (2)
    +79Offense (2)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +8Speed (2)
    +3.44%Defense (3)
    +3.26%Critical Chance (2)
    +2.09%Tenacity (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +1373Protection (2)
    +3.34%Protection (2)
    +10Speed (2)
    +13Defense (2)
  • Gear Needed

    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 6 Nubian Design TechMk VI
    2
    Mk 6 Neuro-Saav ElectrobinocularsMk VI
    1
    Mk 9 Fabritech Data PadMk IX
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Sith Marauder
    1
  • 14203
    Power
  • Primary Attributes
    Strength (STR) 899
    Agility (AGI) 815
    Tactics (TAC) 570
    Strength Growth (STR) 8.1
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 20,775(1,593)
    Protection 16,565(2,576)
    Speed 202(66)
    Critical Damage 186%(36%)
    Potency 15.26%(5.26%)
    Tenacity 57.65%(29.65%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,037(182)
    Physical Critical Chance 43.92%(13.75%)
    Armor Penetration 7
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.7%(4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,775(170)
    Special Critical Chance 24.17%(13.75%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11%(2.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord