• Galactic Power Breakdown

    cur / max
    diff
    Overall
    34 %
    34,761/100,125
    65,364
    Level
    100 %
    1,976/1,976
    Star Influence
    32 %
    10,009/30,416
    20,406
    Ability Levels
    39 %
    2,759/6,903
    4,145
    Crew
    32 %
    20,018/60,831
    40,813
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    19 %
    6,696/34,527
    27,831
    Level
    42 %
    840/1,976
    1,136
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    18 %
    1,001/5,334
    4,334
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    35 %
    11,472/32,331
    20,859
    Level
    81 %
    1,613/1,976
    363
    Stars
    100 %
    4,655/4,655
    Ability Levels
    73 %
    2,298/3,138
    840
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    44 %
    15,196/34,527
    19,331
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    40 %
    926/2,295
    1,370
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    34761
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 59,355(44,811)
    Protection 14,937(14,937)
    Speed 150(36)
    Critical Damage 150%
    Potency 26%(26%)
    Tenacity 41%(26%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,663(5,388)
    Physical Critical Chance 38.38%(1.29%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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