• Galactic Power Breakdown

    cur / max
    diff
    Overall
    92 %
    73,745/80,054
    6,309
    Level
    100 %
    1,976/1,976
    Star Influence
    91 %
    22,145/24,248
    2,103
    Ability Levels
    100 %
    5,334/5,334
    Crew
    91 %
    44,291/48,497
    4,206
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    91 %
    29,527/32,331
    2,804
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    3,138/3,138
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    87 %
    1,998/2,295
    297
    Relic Modifier
    79 %
    3,443/4,335
    893
    Relic Tier
    80 %
    6,804/8,418
    1,614
  • Power
    73745
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 808
    Tactics (TAC) 1,625
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 12.5
    Mastery 0
  • General
    Health 107,917(93,373)
    Protection 31,124(31,124)
    Speed 160(71)
    Critical Damage 150%
    Potency 54.25%(54.25%)
    Tenacity 69.25%(54.25%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,620(6,345)
    Physical Critical Chance 23.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 18.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 28,830(24,930)
    Special Critical Chance 53.38%(43.38%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.7%(2.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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