• Galactic Power Breakdown

    cur / max
    diff
    Overall
    17 %
    5,436/31,546
    26,110
    Level
    16 %
    329/1,976
    1,647
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    12 %
    293/2,354
    2,061
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    39 %
    914/2,295
    1,382
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    12-B
    Mk V-B Potency Transmitter
    12-B
    Primary Stats
    +4.75%Offense
    Secondary Stats
    +5.01%Critical Chance (3)
    +4Speed (1)
    +74Offense (2)
    +2.24%Potency (1)
    15-E
    Mk I-E Crit Chance Receiver
    15-E
    Primary Stats
    +17Speed
    Secondary Stats
    +0.94%Defense (1)
    +0.28%Health (1)
    +183Health (1)
    +0.17%Offense (1)
    12-A
    Mk V-A Defense Processor
    12-A
    Primary Stats
    +9.5%Defense
    Secondary Stats
    +8Defense (1)
    +3.09%Potency (2)
    +7Speed (2)
    +2.95%Health (3)
    15-C
    Mk V-C Crit Chance Holo-Array
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.3%Critical Chance (2)
    +2.94%Defense (2)
    +663Protection (1)
    +0.57%Health (1)
    15-E
    Mk V-E Crit Chance Data-Bus
    15-E
    Primary Stats
    +5.88%Health
    Secondary Stats
    +5Speed (1)
    +33Offense (1)
    +1.39%Potency (1)
    +247Health (1)
    12-E
    Mk V-E Crit Damage Multiplexer
    12-E
    Primary Stats
    +4.75%Health
    Secondary Stats
    +24Offense (1)
    +5Defense (1)
    +1.21%Potency (1)
    +1.64%Protection (1)
  • Gear Needed

    Mk 4 CEC Fusion FurnaceMk IV
    1
    Mk 8 BlasTech Weapon ModMk VIII
    1
    Mk 4 SoroSuub KeypadMk IV
    3
    Mk 4 Arakyd Droid CallerMk IV
    3
    Mk 3 Sienar Holo ProjectorMk III
    2
    Mk 5 SoroSuub KeypadMk V
    2
    Mk 6 Neuro-Saav ElectrobinocularsMk VI
    2
    Mk 6 Merr-Sonn Shield GeneratorMk VI
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 7 Loronar Power CellMk VII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 5 BioTech ImplantMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 6 Nubian Design TechMk VI
    2
    Mk 9 Fabritech Data PadMk IX
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Sith Marauder
    1
  • 5436
    Power
  • Primary Attributes
    Strength (STR) 434
    Agility (AGI) 383
    Tactics (TAC) 263
    Strength Growth (STR) 7.0
    Agility Growth (AGI) 4.7
    Tactics Growth (TAC) 3.9
    Mastery 0
  • General
    Health 10,169(1,657)
    Protection 663(663)
    Speed 159(33)
    Critical Damage 150%
    Potency 7.93%(7.93%)
    Tenacity 19%
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,100(225)
    Physical Critical Chance 34.4%(16.31%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%(4.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 874(203)
    Special Critical Chance 26.73%(16.32%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.1%(3.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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