• Galactic Power Breakdown

    cur / max
    diff
    Overall
    61 %
    64,404/104,783
    40,379
    Level
    100 %
    1,976/1,976
    Star Influence
    57 %
    18,509/31,968
    13,459
    Ability Levels
    100 %
    6,903/6,903
    Crew
    57 %
    37,018/63,937
    26,919
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    63 %
    23,713/37,507
    13,794
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    94 %
    7,095/7,515
    420
    Mods
    72 %
    1,674/2,295
    621
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    57 %
    19,752/34,527
    14,775
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    66 %
    1,533/2,295
    762
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    57 %
    19,848/34,527
    14,679
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    64404
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 77,256(61,614)
    Protection 41,076(41,076)
    Speed 137(51)
    Critical Damage 150%
    Potency 39.97%(39.97%)
    Tenacity 54.97%(39.97%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,772(3,646)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 20,248(16,603)
    Special Critical Chance 25.96%(15.96%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.1%(2.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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