• Galactic Power Breakdown

    cur / max
    diff
    Overall
    37 %
    13,083/34,527
    21,444
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    45 %
    1,038/2,295
    1,257
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Chance Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2%Potency (1)
    +10Speed (2)
    +15Defense (2)
    +1.51%Health (2)
    15-B
    Mk V-B Tenacity Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +587Health (2)
    +0.7%Health (1)
    +3.76%Potency (2)
    +12Defense (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +431Protection (1)
    +0.55%Offense (1)
    +4.43%Defense (4)
    +6Speed (2)
    15-A
    Mk V-A Offense Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +10Speed (2)
    +502Health (2)
    +2.68%Protection (2)
    +3.79%Potency (2)
  • Gear Needed

    Mk 4 Chiewab Hypo SyringeMk IV
    1
    Mk 5 CEC Fusion FurnaceMk V
    3
    Mk 5 SoroSuub KeypadMk V
    1
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 3 Chedak ComlinkMk III
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 13083
    Power
  • Primary Attributes
    Strength (STR) 554
    Agility (AGI) 870
    Tactics (TAC) 466
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 11,715(1,318)
    Protection 10,304(2,479)
    Speed 120(26)
    Critical Damage 150%
    Potency 9.54%(9.54%)
    Tenacity 40%(24%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,003(109)
    Physical Critical Chance 40.33%
    Armor Penetration 15
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.9%(5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,189(71)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.9%(4.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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