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  • Current Gear
    XII
    Mk 12 ArmaTek Armor Plating Mk XII
    Mk 12 ArmaTek Multi-tool Mk XII
    Mk 12 ArmaTek Bayonet Mk XII
    Mk 12 ArmaTek Fusion Furnace Mk XII
    Mk 12 ArmaTek Stun Gun Mk XII
    Power Cell Injector (Plasma) - Jedi Knight Anakin
  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    64 %
    20,455/31,624
    11,169
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    94 %
    7,095/7,515
    420
    Mods
    73 %
    1,397/1,899
    503
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
  • Stat Mods

    15-C
    Mk V-C Health Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3Speed (1)
    +3.29%Critical Chance (2)
    +3.25%Protection (2)
    +400Health (1)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +703Protection (1)
    +730Health (2)
    +33Offense (1)
    +2.86%Critical Chance (2)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.95%Potency (1)
    +4Speed (1)
    +1184Protection (2)
    +958Health (3)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +0.99%Offense (2)
    +60Offense (2)
    +2.97%Defense (2)
    +2.98%Tenacity (2)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +33Offense (1)
    +1.3%Offense (3)
    +271Health (1)
    +1.31%Defense (1)
    15-D
    Mk V-D Health Multiplexer
    15-D
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5Speed (1)
    +2.53%Defense (2)
    +660Protection (1)
    +245Health (1)
  • Gear Needed

    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
  • 20455
    Power
  • Primary Attributes
    Strength 1299
    Agility 814
    Tactics 679
    Strength Growth (STR) 8.4
    Agility Growth (AGI) 5.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 45578(11839)
    Protection 34221(3544)
    Speed 200(42)
    Critical Damage 186%(36%)
    Potency 47.95%(1.95%)
    Tenacity 33.98%(2.98%)
    Health Steal 5%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 3996(522)
    Physical Critical Chance 57.52%(6.15%)
    Armor Penetration 100
    Physical Accuracy 0%
  • Physical Survivability
    Armor 37.96%(3.31%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2210(382)
    Special Critical Chance 18.65%(6.15%)
    Resistance Penetration 15
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.28%(1.49%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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