• Galactic Power Breakdown

    cur / max
    diff
    Overall
    37 %
    11,731/31,546
    19,815
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    35 %
    828/2,354
    1,526
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    64 %
    1,488/2,295
    807
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Health Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +10Speed (3)
    +2.6%Critical Chance (2)
    +0.91%Defense (1)
    +32Offense (1)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +3.09%Critical Chance (2)
    +3.27%Protection (2)
    +24Offense (1)
    +3.47%Defense (3)
    15-C
    Mk V-C Health Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +7Speed (2)
    +1.68%Critical Chance (1)
    +1.12%Health (1)
    +0.68%Offense (2)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +4Speed (1)
    +3.46%Potency (2)
    +0.42%Offense (1)
    +11Defense (2)
    15-B
    Mk V-B Health Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +526Health (2)
    +9Speed (2)
    +2.13%Tenacity (1)
    +3.04%Defense (2)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.74%Potency (2)
    +22Defense (3)
    +2.79%Defense (2)
    +3Speed (1)
  • Gear Needed

    Mk 3 Carbanti Sensor ArrayMk III
    4
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 11731
    Power
  • Primary Attributes
    Strength (STR) 874
    Agility (AGI) 561
    Tactics (TAC) 537
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 22,754(5,730)
    Protection 13,493(4,514)
    Speed 146(63)
    Critical Damage 186%(36%)
    Potency 44.2%(7.2%)
    Tenacity 25.13%(2.13%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,773(159)
    Physical Critical Chance 35.41%(7.37%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.5%(6.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,498(148)
    Special Critical Chance 17.37%(7.37%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.6%(5.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord