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Ability Classes
Counter Dispel Taunt
  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    46,866/86,934
    40,068
    Level
    100 %
    1,976/1,976
    Star Influence
    52 %
    13,881/26,542
    12,661
    Ability Levels
    60 %
    3,248/5,334
    2,087
    Crew
    52 %
    27,762/53,084
    25,322
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    51 %
    18,237/35,389
    17,152
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    80 %
    6,057/7,515
    1,458
    Mods
    66 %
    1,263/1,899
    636
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
  • Power
    46866
  • Primary Attributes
    Strength 1625
    Agility 808
    Tactics 808
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 88015(58765)
    Protection 70518(70518)
    Speed 137(46)
    Critical Damage 150%
    Potency 38.03%(38.03%)
    Tenacity 53.03%(38.03%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 6724(4449)
    Physical Critical Chance 23.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 43.32%(15.17%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 34.09%(24.15%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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