• Galactic Power Breakdown

    cur / max
    diff
    Overall
    81 %
    80,171/98,352
    18,181
    Level
    100 %
    1,976/1,976
    Star Influence
    79 %
    24,026/30,086
    6,060
    Ability Levels
    100 %
    6,119/6,119
    Crew
    79 %
    48,052/60,172
    12,120
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    81 %
    26,367/32,331
    5,964
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    75 %
    2,354/3,138
    785
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    82 %
    1,899/2,295
    396
    Relic Modifier
    61 %
    2,678/4,335
    1,658
    Relic Tier
    62 %
    5,292/8,418
    3,126
    cur / max
    diff
    Overall
    78 %
    27,024/34,527
    7,503
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    86 %
    1,982/2,295
    314
    Relic Modifier
    61 %
    2,678/4,335
    1,658
    Relic Tier
    62 %
    5,292/8,418
    3,126
  • Power
    80171
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 104,205(76,863)
    Protection 51,242(51,242)
    Speed 166(66)
    Critical Damage 150%
    Potency 50.35%(50.35%)
    Tenacity 65.35%(50.35%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 9,739(7,613)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.5%(6.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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