• Galactic Power Breakdown

    cur / max
    diff
    Overall
    72 %
    75,836/104,280
    28,444
    Level
    100 %
    1,976/1,976
    Star Influence
    28 %
    9,108/32,062
    22,954
    Ability Levels
    65 %
    4,032/6,119
    2,087
    Crew
    94 %
    60,721/64,124
    3,403
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    63 %
    21,262/33,742
    12,480
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    4,550/4,550
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    78 %
    1,809/2,295
    486
    Relic Modifier
    5 %
    255/4,335
    4,080
    Relic Tier
    5 %
    504/8,418
    7,914
    cur / max
    diff
    Overall
    81 %
    30,463/37,507
    7,044
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    84 %
    1,932/2,295
    363
    Relic Modifier
    47 %
    2,040/4,335
    2,295
    Relic Tier
    47 %
    4,032/8,418
    4,386
  • Power
    75836
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 80,932(65,290)
    Protection 43,526(43,526)
    Speed 157(44)
    Critical Damage 150%
    Potency 36.33%(36.33%)
    Tenacity 51.33%(36.33%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,441(3,315)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 18,739(15,094)
    Special Critical Chance 24.54%(14.54%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.9%(2.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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