• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    11,010/34,527
    23,517
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    37 %
    855/2,295
    1,440
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-D
    Mk V-D Health Transmitter
    15-D
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +9Speed (2)
    +0.87%Health (1)
    +1.39%Defense (1)
    +7Defense (1)
    15-D
    Mk V-D Potency Receiver
    15-D
    Primary Stats
    +30Speed
    Secondary Stats
    +491Protection (1)
    +1.11%Defense (1)
    +61Offense (2)
    +0.34%Offense (1)
    15-C
    Mk V-C Health Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.31%Protection (1)
    +55Offense (2)
    +9Speed (2)
    +814Protection (1)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +0.96%Defense (1)
    +46Offense (1)
    +3.35%Potency (2)
    +7Speed (2)
  • Gear Needed

    Mk 4 Chiewab Hypo SyringeMk IV
    1
    Mk 4 Merr-Sonn Thermal DetonatorMk IV
    1
    Mk 5 SoroSuub KeypadMk V
    2
    Mk 3 Chedak ComlinkMk III
    2
    Mk 3 Czerka Stun CuffsMk III
    3
    Mk 5 CEC Fusion FurnaceMk V
    3
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    2
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 11010
    Power
  • Primary Attributes
    Strength (STR) 551
    Agility (AGI) 870
    Tactics (TAC) 466
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 12,075(1,732)
    Protection 9,232(1,407)
    Speed 149(55)
    Critical Damage 150%
    Potency 3.35%(3.35%)
    Tenacity 16%
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,974(268)
    Physical Critical Chance 38.25%
    Armor Penetration 5
    Physical Accuracy 0%
  • Physical Survivability
    Armor 24%(3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,349(231)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.3%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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