• Galactic Power Breakdown

    cur / max
    diff
    Overall
    40 %
    31,355/78,288
    46,933
    Level
    100 %
    1,976/1,976
    Star Influence
    10 %
    2,376/23,660
    21,284
    Ability Levels
    60 %
    3,248/5,334
    2,087
    Crew
    50 %
    23,757/47,319
    23,562
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    73 %
    23,055/31,546
    8,491
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    87 %
    2,003/2,295
    293
    Relic Modifier
    35 %
    1,530/4,335
    2,805
    Relic Tier
    35 %
    3,024/8,418
    5,394
  • Power
    31355
  • Primary Attributes
    Strength (STR) 1,531
    Agility (AGI) 902
    Tactics (TAC) 808
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 53,967(26,409)
    Protection 28,842(28,842)
    Speed 135(35)
    Critical Damage 150%
    Potency 24.96%(24.96%)
    Tenacity 39.96%(24.96%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,063(2,920)
    Physical Critical Chance 25%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 34.5%(6.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 28.4%(18.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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