• Galactic Power Breakdown

    cur / max
    diff
    Overall
    57 %
    60,418/104,783
    44,365
    Level
    100 %
    1,976/1,976
    Star Influence
    55 %
    17,876/31,968
    14,093
    Ability Levels
    69 %
    4,817/6,903
    2,087
    Crew
    55 %
    35,751/63,937
    28,186
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    56 %
    19,375/34,527
    15,152
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    80 %
    6,057/7,515
    1,458
    Mods
    59 %
    1,355/2,295
    941
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    58 %
    22,087/37,507
    15,420
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    77 %
    5,859/7,515
    1,656
    Mods
    55 %
    1,284/2,295
    1,011
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    52 %
    18,123/34,527
    16,404
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    92 %
    4,914/5,334
    420
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    60418
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 75,017(59,375)
    Protection 39,583(39,583)
    Speed 135(49)
    Critical Damage 150%
    Potency 38.51%(38.51%)
    Tenacity 53.51%(38.51%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,640(3,514)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 19,644(15,999)
    Special Critical Chance 25.38%(15.38%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20%(2.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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