• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,495/34,527
    16,032
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    63 %
    1,464/2,295
    831
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Damage Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.58%Protection (2)
    +1105Protection (2)
    +7Speed (2)
    +7Defense (1)
    15-B
    Mk V-B Crit Chance Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +9Defense (1)
    +3.98%Tenacity (2)
    +1.54%Potency (1)
    +1.41%Offense (3)
    15-C
    Mk V-C Crit Damage Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +600Protection (1)
    +5Speed (1)
    +3.44%Protection (2)
    +73Offense (2)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +29Offense (1)
    +8Speed (2)
    +1949Protection (3)
    +12Defense (2)
    15-C
    Mk V-C Crit Damage Data-Bus
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1213Protection (2)
    +2.13%Protection (1)
    +8Speed (2)
    +1.45%Potency (1)
    15-B
    Mk V-B Crit Damage Multiplexer
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.28%Potency (1)
    +1165Protection (2)
    +8Speed (2)
    +13Defense (2)
  • Gear Needed

    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Wicket
    1
  • 18495
    Power
  • Primary Attributes
    Strength (STR) 784
    Agility (AGI) 1,057
    Tactics (TAC) 503
    Strength Growth (STR) 5.7
    Agility Growth (AGI) 8.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 17,142(1,803)
    Protection 31,398(8,158)
    Speed 206(66)
    Critical Damage 180%(30%)
    Potency 4.27%(4.27%)
    Tenacity 32.98%(3.98%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,577(270)
    Physical Critical Chance 53.92%(8%)
    Armor Penetration 68
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.9%(7.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,396(189)
    Special Critical Chance 18%(8%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 23.5%(7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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