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Ability Classes
Counter Dispel Taunt
  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    60 %
    52,939/86,934
    33,995
    Level
    100 %
    1,976/1,976
    Star Influence
    57 %
    15,210/26,542
    11,332
    Ability Levels
    100 %
    5,334/5,334
    Crew
    57 %
    30,420/53,084
    22,664
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    57 %
    20,280/35,389
    15,109
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    100 %
    9,099/9,099
    Gear Pieces
    80 %
    6,057/7,515
    1,458
    Mods
    85 %
    1,629/1,899
    270
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
  • Power
    52939
  • Primary Attributes
    Strength 1625
    Agility 808
    Tactics 808
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 78828(49578)
    Protection 59494(59494)
    Speed 130(39)
    Critical Damage 150%
    Potency 32.09%(32.09%)
    Tenacity 47.09%(32.09%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 6029(3754)
    Physical Critical Chance 23.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 41.39%(13.24%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 31.21%(21.28%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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