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  • Current Gear
    XII
    Mk 12 ArmaTek Medpac Mk XII
    Mk 12 ArmaTek Bayonet Mk XII
    Mk 12 ArmaTek Multi-tool Mk XII
    Mk 12 ArmaTek Holo Lens Mk XII
    Mk 12 ArmaTek Stun Gun Mk XII
    Power Cell Injector (Plasma) - Boba Fett
  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    65 %
    21,768/33,193
    11,425
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    6,903/6,903
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    71 %
    1,350/1,899
    549
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
  • Stat Mods

    15-B
    Mk V-B Crit Damage Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +82Offense (3)
    +1.76%Protection (1)
    +397Health (1)
    +10Speed (2)
    15-D
    Mk V-D Crit Damage Receiver
    15-D
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +687Health (2)
    +5Speed (1)
    +27Offense (1)
    +479Protection (1)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.9%Critical Chance (2)
    +1451Protection (2)
    +2.19%Tenacity (1)
    +9Speed (2)
    15-D
    Mk V-D Crit Damage Holo-Array
    15-D
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +9Speed (2)
    +1.61%Tenacity (1)
    +747Protection (1)
    +24Offense (1)
    15-D
    Mk V-D Crit Chance Data-Bus
    15-D
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +349Health (1)
    +2.19%Critical Chance (1)
    +3.48%Potency (2)
    +1.53%Defense (1)
    15-B
    Mk V-B Crit Chance Multiplexer
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.88%Health (2)
    +75Offense (2)
    +576Health (2)
    +0.48%Offense (1)
  • Gear Needed

    Power Cell Injector (Plasma) - Boba Fett
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
  • 21768
    Power
  • Primary Attributes
    Strength 770
    Agility 1280
    Tactics 660
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 25515(2322)
    Protection 44052(16238)
    Speed 180(33)
    Critical Damage 216%(66%)
    Potency 52.48%(3.48%)
    Tenacity 48.8%(3.79%)
    Health Steal 10%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 3498(548)
    Physical Critical Chance 54.39%(13.1%)
    Armor Penetration 103
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.17%(2.43%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2095(408)
    Special Critical Chance 23.1%(13.1%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 24.96%(2.18%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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