• Galactic Power Breakdown

    cur / max
    diff
    Overall
    63 %
    64,483/102,101
    37,618
    Level
    100 %
    1,976/1,976
    Star Influence
    59 %
    18,535/31,074
    12,539
    Ability Levels
    100 %
    6,903/6,903
    Crew
    59 %
    37,070/62,149
    25,079
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    59 %
    20,638/34,527
    13,889
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    55 %
    1,271/2,295
    1,025
    Relic Modifier
    19 %
    842/4,335
    3,494
    Relic Tier
    19 %
    1,664/8,418
    6,755
    cur / max
    diff
    Overall
    60 %
    20,757/34,527
    13,770
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    60 %
    1,389/2,295
    906
    Relic Modifier
    19 %
    842/4,335
    3,494
    Relic Tier
    19 %
    1,664/8,418
    6,755
    cur / max
    diff
    Overall
    60 %
    20,949/34,527
    13,578
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    19 %
    842/4,335
    3,494
    Relic Tier
    19 %
    1,664/8,418
    6,755
  • Power
    64483
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 89,839(75,295)
    Protection 25,098(25,098)
    Speed 166(58)
    Critical Damage 150%
    Potency 43.69%(43.69%)
    Tenacity 58.69%(43.69%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 11,328(9,053)
    Physical Critical Chance 39.25%(2.17%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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