• Galactic Power Breakdown

    cur / max
    diff
    Overall
    48 %
    50,927/104,783
    53,856
    Level
    100 %
    1,976/1,976
    Star Influence
    45 %
    14,455/31,968
    17,513
    Ability Levels
    80 %
    5,588/6,903
    1,316
    Crew
    45 %
    28,910/63,937
    35,027
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    50 %
    18,913/37,507
    18,594
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    71 %
    5,909/8,315
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    56 %
    1,308/2,295
    987
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    38 %
    13,165/34,527
    21,362
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    43 %
    3,293/7,515
    4,223
    Mods
    41 %
    945/2,295
    1,350
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    46 %
    16,105/34,527
    18,422
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    55 %
    1,283/2,295
    1,013
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    50927
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 69,735(54,093)
    Protection 36,062(36,062)
    Speed 130(44)
    Critical Damage 150%
    Potency 35.09%(35.09%)
    Tenacity 50.09%(35.09%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,327(3,201)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 18,221(14,576)
    Special Critical Chance 24.04%(14.04%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.8%(2.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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