• Galactic Power Breakdown

    cur / max
    diff
    Overall
    23 %
    23,591/100,125
    76,534
    Level
    77 %
    1,533/1,976
    443
    Star Influence
    17 %
    5,451/30,416
    24,965
    Ability Levels
    14 %
    1,034/6,903
    5,870
    Crew
    25 %
    15,574/60,831
    45,257
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    11 %
    4,041/34,527
    30,486
    Level
    40 %
    798/1,976
    1,178
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    10 %
    569/5,334
    4,766
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    34 %
    11,002/32,331
    21,329
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    31 %
    1,001/3,138
    2,138
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    10 %
    237/2,295
    2,058
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    31 %
    10,914/34,527
    23,613
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    27 %
    1,469/5,334
    3,866
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    1 %
    30/2,295
    2,265
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    23591
  • Primary Attributes
    Strength (STR) 777
    Agility (AGI) 1,563
    Tactics (TAC) 777
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 45,493(31,507)
    Protection 10,502(10,502)
    Speed 139(25)
    Critical Damage 150%
    Potency 18.28%(18.28%)
    Tenacity 33.28%(18.28%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,976(3,788)
    Physical Critical Chance 36.92%(0.87%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,864
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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