• Galactic Power Breakdown

    cur / max
    diff
    Overall
    29 %
    30,277/102,101
    71,824
    Level
    81 %
    1,613/1,976
    363
    Star Influence
    22 %
    6,947/31,074
    24,128
    Ability Levels
    27 %
    1,871/6,903
    5,033
    Crew
    31 %
    19,848/62,149
    42,301
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    33 %
    11,545/34,527
    22,982
    Level
    85 %
    1,697/1,976
    279
    Stars
    100 %
    4,655/4,655
    Ability Levels
    27 %
    1,469/5,334
    3,866
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    30 %
    698/2,295
    1,598
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    31 %
    10,843/34,527
    23,684
    Level
    95 %
    1,878/1,976
    98
    Stars
    100 %
    4,655/4,655
    Ability Levels
    22 %
    1,226/5,334
    4,109
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    13 %
    300/2,295
    1,995
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    30 %
    10,692/34,527
    23,835
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    22 %
    1,226/5,334
    4,109
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    7 %
    173/2,295
    2,123
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    30277
  • Primary Attributes
    Strength (STR) 783
    Agility (AGI) 1,575
    Tactics (TAC) 783
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 54,034(39,940)
    Protection 13,313(13,313)
    Speed 139(31)
    Critical Damage 150%
    Potency 23.17%(23.17%)
    Tenacity 38.17%(23.17%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,007(4,802)
    Physical Critical Chance 37.38%(1.12%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,879
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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