• Galactic Power Breakdown

    cur / max
    diff
    Overall
    28 %
    30,169/104,783
    74,614
    Level
    70 %
    1,388/1,976
    588
    Star Influence
    28 %
    8,974/31,968
    22,994
    Ability Levels
    26 %
    1,860/6,903
    5,043
    Crew
    28 %
    17,948/63,937
    45,989
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    27 %
    10,366/37,507
    27,141
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    16 %
    1,380/8,315
    6,935
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    16 %
    386/2,295
    1,910
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    27 %
    9,442/34,527
    25,085
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    14 %
    339/2,295
    1,956
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    29 %
    10,105/34,527
    24,422
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    12 %
    654/5,334
    4,680
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    32 %
    738/2,295
    1,557
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    30169
  • Primary Attributes
    Strength (STR) 822
    Agility (AGI) 822
    Tactics (TAC) 1,437
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 50,351(35,555)
    Protection 23,703(23,703)
    Speed 115(29)
    Critical Damage 150%
    Potency 23.06%(23.06%)
    Tenacity 38.06%(23.06%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,115(2,104)
    Physical Critical Chance 23.67%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 13,029(9,581)
    Special Critical Chance 19.21%(9.21%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.9%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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