The first time a Dark Side Tank ally is defeated, revive them with 100% Health, reset their cooldowns, and they gain a bonus turn. Limit once per battle.
3
Level 4
33.01% Critical Damage
5
Level 5
64.45% Defense
5
Level 6
Bonus Mechanics for Scoundrel characters
Whenever a Scoundrel ally deals damage to an enemy and no other enemy is Blinded, inflict Blind for 2 turns on the target enemy, which can't be resisted.