• Galactic Power Breakdown

    cur / max
    diff
    Overall
    40 %
    40,176/100,125
    59,949
    Level
    100 %
    1,976/1,976
    Star Influence
    35 %
    10,791/30,416
    19,625
    Ability Levels
    84 %
    5,829/6,903
    1,074
    Crew
    35 %
    21,581/60,831
    39,250
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    46 %
    16,063/34,527
    18,464
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    54 %
    1,241/2,295
    1,055
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    12 %
    4,251/34,527
    30,276
    Level
    29 %
    587/1,976
    1,389
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    9 %
    522/5,334
    4,812
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    11 %
    272/2,295
    2,024
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    48 %
    15,655/32,331
    16,676
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    3,138/3,138
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    51 %
    1,175/2,295
    1,121
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    40176
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 62,195(47,651)
    Protection 15,883(15,883)
    Speed 153(39)
    Critical Damage 150%
    Potency 27.65%(27.65%)
    Tenacity 42.65%(27.65%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,004(5,729)
    Physical Critical Chance 38.46%(1.38%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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