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Ability Classes
Taunt
  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    31,670/66,635
    34,965
    Level
    95 %
    1,878/1,976
    98
    Star Influence
    46 %
    9,254/19,775
    10,521
    Ability Levels
    38 %
    2,030/5,334
    3,305
    Crew
    46 %
    18,509/39,551
    21,042
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    46 %
    12,339/26,367
    14,028
    Level
    95 %
    1,878/1,976
    98
    Stars
    100 %
    4,655/4,655
    Ability Levels
    82 %
    1,934/2,354
    420
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    50 %
    966/1,899
    933
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
  • Power
    31670
  • Primary Attributes
    Strength 1072
    Agility 1342
    Tactics 801
    Strength Growth (STR) 8.3
    Agility Growth (AGI) 10.4
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 65397(46101)
    Protection 46101(46101)
    Speed 156(42)
    Critical Damage 150%
    Potency 30.13%(30.13%)
    Tenacity 45.13%(30.13%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 6623(4745)
    Physical Critical Chance 32.33%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.01%(6.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1922
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 22.16%(12.16%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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