• Galactic Power Breakdown

    cur / max
    diff
    Overall
    50 %
    53,235/104,783
    51,548
    Level
    100 %
    1,976/1,976
    Star Influence
    46 %
    14,955/31,968
    17,013
    Ability Levels
    92 %
    6,395/6,903
    509
    Crew
    46 %
    29,910/63,937
    34,027
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    47 %
    16,570/34,527
    17,957
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    75 %
    5,661/7,515
    1,854
    Mods
    58 %
    1,352/2,295
    944
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    49 %
    18,750/37,507
    18,757
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    71 %
    5,909/8,315
    2,406
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    41 %
    947/2,295
    1,349
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    42 %
    14,530/34,527
    19,997
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    60 %
    1,395/2,295
    900
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    53235
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 71,536(55,894)
    Protection 37,262(37,262)
    Speed 132(46)
    Critical Damage 150%
    Potency 36.26%(36.26%)
    Tenacity 51.26%(36.26%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,434(3,308)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 18,706(15,061)
    Special Critical Chance 24.5%(14.5%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.9%(2.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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