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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    42,375/90,798
    48,423
    Level
    100 %
    1,976/1,976
    Star Influence
    43 %
    11,927/27,307
    15,380
    Ability Levels
    66 %
    4,620/6,903
    2,283
    Crew
    43 %
    23,853/54,613
    30,760
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    42 %
    13,633/32,328
    18,695
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    34 %
    2,873/8,315
    5,442
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    77 %
    1,467/1,899
    432
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
    cur / max
    diff
    Overall
    44 %
    13,057/29,347
    16,290
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    77 %
    1,466/1,899
    434
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
    cur / max
    diff
    Overall
    44 %
    13,065/29,347
    16,282
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    71 %
    1,352/1,899
    548
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
  • Power
    42375
  • Primary Attributes
    Strength 869
    Agility 869
    Tactics 1519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 61835(46193)
    Protection 30795(30795)
    Speed 124(38)
    Critical Damage 150%
    Potency 29.96%(29.96%)
    Tenacity 44.96%(29.96%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 4860(2734)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.07%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 16092(12447)
    Special Critical Chance 21.96%(11.96%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.35%(2.12%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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