• Galactic Power Breakdown

    cur / max
    diff
    Overall
    61 %
    63,222/102,101
    38,879
    Level
    100 %
    1,976/1,976
    Star Influence
    58 %
    18,115/31,074
    12,960
    Ability Levels
    100 %
    6,903/6,903
    Crew
    58 %
    36,229/62,149
    25,919
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    60 %
    20,950/34,527
    13,577
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    59 %
    1,373/2,295
    923
    Relic Modifier
    19 %
    842/4,335
    3,494
    Relic Tier
    19 %
    1,664/8,418
    6,755
    cur / max
    diff
    Overall
    76 %
    26,508/34,527
    8,019
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    63 %
    1,466/2,295
    830
    Relic Modifier
    61 %
    2,678/4,335
    1,658
    Relic Tier
    62 %
    5,292/8,418
    3,126
    cur / max
    diff
    Overall
    74 %
    25,801/34,527
    8,726
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    77 %
    1,769/2,295
    527
    Relic Modifier
    35 %
    1,530/4,335
    2,805
    Relic Tier
    35 %
    3,024/8,418
    5,394
  • Power
    63222
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 87,345(72,801)
    Protection 24,267(24,267)
    Speed 164(56)
    Critical Damage 150%
    Potency 42.24%(42.24%)
    Tenacity 57.24%(42.24%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 11,029(8,754)
    Physical Critical Chance 39.17%(2.08%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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