• Galactic Power Breakdown

    cur / max
    diff
    Overall
    36 %
    36,939/100,125
    63,186
    Level
    100 %
    1,976/1,976
    Star Influence
    21 %
    6,430/30,416
    23,986
    Ability Levels
    40 %
    2,816/6,903
    4,088
    Crew
    42 %
    25,719/60,831
    35,112
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    41 %
    13,336/32,331
    18,995
    Level
    85 %
    1,697/1,976
    279
    Stars
    100 %
    4,655/4,655
    Ability Levels
    64 %
    2,033/3,138
    1,106
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    59 %
    1,376/2,295
    920
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    45 %
    15,597/34,527
    18,930
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,307/5,334
    3,027
    Gear Pieces
    75 %
    5,661/7,515
    1,854
    Mods
    43 %
    999/2,295
    1,296
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    40 %
    13,932/34,527
    20,595
    Level
    85 %
    1,697/1,976
    279
    Stars
    100 %
    4,655/4,655
    Ability Levels
    51 %
    2,751/5,334
    2,583
    Gear Pieces
    45 %
    3,435/7,515
    4,080
    Mods
    60 %
    1,395/2,295
    900
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    36939
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 61,855(47,311)
    Protection 15,770(15,770)
    Speed 153(39)
    Critical Damage 150%
    Potency 27.45%(27.45%)
    Tenacity 42.45%(27.45%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,964(5,689)
    Physical Critical Chance 38.42%(1.33%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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