• Galactic Power Breakdown

    cur / max
    Overall
    100 %
    98,407/98,407
    Level
    100 %
    1,976/1,976
    Star Influence
    100 %
    30,366/30,366
    Ability Levels
    100 %
    5,334/5,334
    Crew
    100 %
    60,732/60,732
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    Overall
    100 %
    40,488/40,488
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    11,295/11,295
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    100 %
    2,295/2,295
    Relic Modifier
    100 %
    4,335/4,335
    Relic Tier
    100 %
    8,418/8,418
  • Power
    98407
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 110,425(95,881)
    Protection 31,960(31,960)
    Speed 197(82)
    Critical Damage 150%
    Potency 55.7%(55.7%)
    Tenacity 15%
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 13,804(11,529)
    Physical Critical Chance 39.83%(2.75%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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