• Galactic Power Breakdown

    cur / max
    diff
    Overall
    99 %
    97,995/98,352
    357
    Level
    100 %
    1,976/1,976
    Star Influence
    99 %
    29,967/30,086
    119
    Ability Levels
    100 %
    6,119/6,119
    Crew
    99 %
    59,935/60,172
    238
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    99 %
    32,265/32,331
    66
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    3,138/3,138
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    97 %
    2,229/2,295
    66
    Relic Modifier
    100 %
    4,335/4,335
    Relic Tier
    100 %
    8,418/8,418
    cur / max
    diff
    Overall
    99 %
    34,329/34,527
    198
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    91 %
    2,097/2,295
    198
    Relic Modifier
    100 %
    4,335/4,335
    Relic Tier
    100 %
    8,418/8,418
  • Power
    97995
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 111,422(84,080)
    Protection 56,053(56,053)
    Speed 172(72)
    Critical Damage 150%
    Potency 55.08%(55.08%)
    Tenacity 70.08%(55.08%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 10,454(8,328)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.1%(7.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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