Whenever Dark Side allies use a Special ability they gain 15% Turn Meter.
3
Level 4
31.51% Critical Damage
5
Level 5
27.02% Critical Damage
5
Level 6
Bonus Mechanics for First Order characters
At the start of each First Order ally's turn, if they have not taken damage since their last turn, they gain Offense Up and Critical Chance Up for 1 turn.
5
Level 7
44.31% Critical Damage
5
Level 8
40.45% Critical Damage
5
Level 9
Bonus Mechanics for Captain Phasma
At the start of each of Captain Phasma's turns, they reset their cooldowns and lose 5% Health for each turn each ability was reduced. Captain Phasma can't be defeated this way.