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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    33 %
    33,489/101,316
    67,827
    Level
    100 %
    1,976/1,976
    Star Influence
    12 %
    3,996/31,074
    27,078
    Ability Levels
    14 %
    879/6,119
    5,240
    Crew
    42 %
    26,639/62,149
    35,510
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    49 %
    16,972/34,527
    17,555
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    86 %
    6,465/7,515
    1,050
    Mods
    41 %
    950/2,295
    1,346
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    36 %
    12,627/34,527
    21,900
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    23 %
    549/2,295
    1,746
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    33489
  • Primary Attributes
    Strength 808
    Agility 1625
    Tactics 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 59843(45299)
    Protection 15099(15099)
    Speed 135(35)
    Critical Damage 150%
    Potency 26.3%(26.3%)
    Tenacity 41.3%(26.3%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 7721(5446)
    Physical Critical Chance 38.38%(1.29%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.76%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.94%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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