• Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    18,240/34,527
    16,287
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    92 %
    4,914/5,334
    420
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1342Health (4)
    +633Protection (1)
    +1.99%Tenacity (1)
    +66Offense (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1459Protection (2)
    +26Offense (1)
    +6.51%Tenacity (4)
    +1.39%Defense (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.96%Critical Chance (2)
    +15Defense (2)
    +572Health (2)
    +0.77%Offense (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +1.19%Critical Chance (1)
    +1.36%Defense (1)
    +15Speed (4)
    +58Offense (2)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.9%Potency (1)
    +2806Protection (4)
    +5Speed (1)
    +2.01%Health (2)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +5.51%Defense (4)
    +352Health (1)
    +2.07%Critical Chance (1)
    +924Protection (2)
  • Gear Needed

    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Plasma) - Chief Chirpa
    1
  • 18240
    Power
  • Primary Attributes
    Strength (STR) 811
    Agility (AGI) 688
    Tactics (TAC) 835
    Strength Growth (STR) 7.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 19,796(2,611)
    Protection 38,941(16,411)
    Speed 160(50)
    Critical Damage 216%(66%)
    Potency 31.89%(1.9%)
    Tenacity 31.5%(8.5%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,364(288)
    Physical Critical Chance 42.52%(15.23%)
    Armor Penetration 29
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.9%(4.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,428(292)
    Special Critical Chance 25.64%(15.23%)
    Resistance Penetration 15
    Special Accuracy 0%
  • Special Survivability
    Resistance 24.2%(4.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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