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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    41 %
    35,792/86,139
    50,347
    Level
    100 %
    1,976/1,976
    Star Influence
    36 %
    9,491/25,754
    16,263
    Ability Levels
    77 %
    5,345/6,903
    1,559
    Crew
    36 %
    18,982/51,507
    32,525
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    4 %
    1,332/29,347
    28,015
    Level
    3 %
    60/1,976
    1,916
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    2 %
    126/5,334
    5,208
    Gear Pieces
    6 %
    471/7,515
    7,044
    Mods
    0 %
    0/1,899
    1,899
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
    cur / max
    diff
    Overall
    56 %
    15,322/27,151
    11,829
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    3,138/3,138
    Gear Pieces
    55 %
    4,182/7,515
    3,333
    Mods
    72 %
    1,373/1,899
    527
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
    cur / max
    diff
    Overall
    51 %
    14,982/29,347
    14,365
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    74 %
    1,419/1,899
    480
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
  • Power
    35792
  • Primary Attributes
    Strength 808
    Agility 1625
    Tactics 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 56383(41839)
    Protection 13946(13946)
    Speed 148(34)
    Critical Damage 150%
    Potency 24.28%(24.28%)
    Tenacity 39.28%(24.28%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 7306(5031)
    Physical Critical Chance 38.29%(1.21%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.76%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.94%
    Deflection Chance 2%
    Special Critical Avoidance 0%
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