• Galactic Power Breakdown

    cur / max
    diff
    Overall
    8 %
    6,500/80,054
    73,554
    Level
    26 %
    528/1,976
    1,448
    Star Influence
    8 %
    1,963/24,248
    22,286
    Ability Levels
    1 %
    84/5,334
    5,250
    Crew
    8 %
    3,926/48,497
    44,571
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    8 %
    2,617/32,331
    29,714
    Level
    18 %
    366/1,976
    1,610
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    6 %
    195/3,138
    2,943
    Gear Pieces
    13 %
    1,044/7,515
    6,471
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    6500
  • Primary Attributes
    Strength (STR) 646
    Agility (AGI) 646
    Tactics (TAC) 1,300
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 12.5
    Mastery 0
  • General
    Health 22,630(11,002)
    Protection 3,667(3,667)
    Speed 97(8)
    Critical Damage 150%
    Potency 6.39%(6.39%)
    Tenacity 21.39%(6.39%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,566(747)
    Physical Critical Chance 20.75%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 18.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 6,057(2,937)
    Special Critical Chance 15.08%(5.08%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.3%(0.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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