• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    16,254/34,527
    18,273
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Potency Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.66%Defense (3)
    +3.08%Health (3)
    +3Speed (1)
    +25Offense (1)
    15-A
    Mk V-A Potency Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +2.71%Critical Chance (2)
    +18Defense (2)
    +4.38%Potency (3)
    +27Offense (1)
    15-A
    Mk V-A Potency Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +13Defense (2)
    +1158Protection (2)
    +95Offense (3)
    +0.69%Health (1)
    15-A
    Mk V-A Potency Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.31%Defense (1)
    +4.51%Health (5)
    +35Offense (1)
    +1.84%Potency (1)
    15-A
    Mk V-A Potency Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +7Speed (2)
    +71Offense (2)
    +695Protection (1)
    +4.28%Tenacity (3)
    15-A
    Mk V-A Potency Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.69%Protection (1)
    +30Defense (4)
    +4Speed (1)
    +3.03%Potency (2)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Carth Onasi
    1
  • 16254
    Power
  • Primary Attributes
    Strength (STR) 727
    Agility (AGI) 878
    Tactics (TAC) 630
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 16,962(1,296)
    Protection 38,280(13,781)
    Speed 203(44)
    Critical Damage 150%
    Potency 95.25%(54.25%)
    Tenacity 35.28%(4.28%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,632(503)
    Physical Critical Chance 40.09%(2.71%)
    Armor Penetration 105
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.8%(7.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,034(440)
    Special Critical Chance 12.71%(2.71%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.5%(8.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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