• Galactic Power Breakdown

    cur / max
    diff
    Overall
    57 %
    22,071/38,292
    16,221
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    9,099/9,099
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +6Defense (1)
    +695Health (2)
    +2.64%Defense (2)
    +14Speed (3)
    15-A
    Mk V-A Speed Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.33%Protection (1)
    +2.62%Potency (2)
    +18Defense (2)
    +1855Protection (3)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +69Offense (2)
    +8Speed (2)
    +5.56%Tenacity (3)
    +379Health (1)
    15-A
    Mk V-A Speed Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +0.47%Offense (1)
    +3.21%Tenacity (2)
    +3.24%Potency (2)
    +14Speed (3)
    15-A
    Mk V-A Speed Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +8Speed (2)
    +2.56%Health (3)
    +2.48%Defense (2)
    +0.38%Offense (1)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.6%Offense (4)
    +2.02%Tenacity (1)
    +0.67%Health (1)
    +9Speed (2)
  • Gear Needed

    Mk 4 Chedak ComlinkMk IV
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Power Cell Injector (Plasma) - Greef Karga
    1
  • 22071
    Power
  • Primary Attributes
    Strength (STR) 987
    Agility (AGI) 588
    Tactics (TAC) 594
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 24,343(3,722)
    Protection 42,461(15,085)
    Speed 242(96)
    Critical Damage 150%
    Potency 18.87%(5.87%)
    Tenacity 43.79%(10.79%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,609(264)
    Physical Critical Chance 43.08%(12%)
    Armor Penetration 43
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.5%(4.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,657(191)
    Special Critical Chance 22%(12%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 22.5%(3.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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