• Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    52,321/100,125
    47,804
    Level
    100 %
    1,976/1,976
    Star Influence
    48 %
    14,809/30,416
    15,607
    Ability Levels
    85 %
    5,919/6,903
    984
    Crew
    48 %
    29,618/60,831
    31,213
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    44 %
    15,396/34,527
    19,131
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    59 %
    20,406/34,527
    14,121
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    67 %
    1,557/2,295
    738
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    41 %
    13,561/32,331
    18,770
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    93 %
    2,928/3,138
    210
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    53 %
    1,218/2,295
    1,077
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    52321
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 76,538(61,994)
    Protection 20,664(20,664)
    Speed 165(51)
    Critical Damage 150%
    Potency 35.97%(35.97%)
    Tenacity 50.97%(35.97%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 9,729(7,454)
    Physical Critical Chance 38.88%(1.79%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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