• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,496/34,527
    16,031
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    63 %
    1,466/2,295
    830
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Health Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.25%Critical Chance (2)
    +4.2%Tenacity (2)
    +1.92%Protection (1)
    +5Speed (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.12%Health (1)
    +6.45%Potency (4)
    +1.29%Tenacity (1)
    +2.67%Defense (2)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2634Protection (4)
    +2.23%Critical Chance (1)
    +5Speed (1)
    +0.39%Offense (1)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +45Offense (1)
    +8Speed (2)
    +2.19%Defense (2)
    +1.92%Protection (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.69%Offense (2)
    +2.74%Defense (2)
    +1.82%Potency (1)
    +11Speed (3)
    15-C
    Mk V-C Crit Damage Multiplexer
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.15%Potency (1)
    +566Health (2)
    +962Protection (2)
    +3Speed (1)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Carth Onasi
    1
  • 18496
    Power
  • Primary Attributes
    Strength (STR) 727
    Agility (AGI) 878
    Tactics (TAC) 630
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 17,974(2,308)
    Protection 40,549(16,050)
    Speed 221(62)
    Critical Damage 180%(30%)
    Potency 50.43%(9.43%)
    Tenacity 36.49%(5.49%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,322(193)
    Physical Critical Chance 55.86%(18.49%)
    Armor Penetration 105
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.2%(3.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,749(155)
    Special Critical Chance 28.49%(18.49%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.5%(1.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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