• Galactic Power Breakdown

    cur / max
    diff
    Overall
    38 %
    13,425/34,527
    21,102
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    43 %
    3,293/7,515
    4,223
    Mods
    25 %
    575/2,295
    1,721
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    12-A
    Mk V-A Offense Transmitter
    12-A
    Primary Stats
    +4.75%Offense
    Secondary Stats
    +3.48%Critical Chance (2)
    +5Speed (1)
    +3.12%Defense (3)
    +4.11%Protection (2)
    1-A
    Mk V-A Defense Receiver
    1-A
    Primary Stats
    +1.25%Defense
    Secondary Stats
    +0.97%Health (1)
    +3Speed (1)
    +7Defense (1)
    +715Protection (1)
    1-A
    Mk V-A Offense Processor
    1-A
    Primary Stats
    +1.25%Defense
    Secondary Stats
    +1.85%Potency (1)
    +2.19%Protection (1)
    +1.95%Tenacity (1)
    +6Defense (1)
    3-B
    Mk V-B Health Holo-Array
    3-B
    Primary Stats
    +9%Critical Damage
    Secondary Stats
    +1.25%Tenacity (1)
    +0.31%Offense (1)
    +1.8%Potency (1)
    +40Offense (1)
    12-B
    Mk V-B Health Data-Bus
    12-B
    Primary Stats
    +19%Protection
    Secondary Stats
    +4Speed (1)
    +3.35%Potency (2)
    +0.84%Offense (2)
    +1.69%Health (2)
    12-A
    Mk V-A Offense Multiplexer
    12-A
    Primary Stats
    +19.5%Tenacity
    Secondary Stats
    +994Health (3)
    +2.67%Potency (2)
    +5Speed (1)
    +2.82%Critical Chance (2)
  • Gear Needed

    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 7 TaggeCo Holo LensMk VII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Ionic) - Nightsister Inititate
    1
  • 13425
    Power
  • Primary Attributes
    Strength (STR) 1,231
    Agility (AGI) 650
    Tactics (TAC) 562
    Strength Growth (STR) 8.4
    Agility Growth (AGI) 5.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 25,664(2,748)
    Protection 21,590(4,930)
    Speed 129(17)
    Critical Damage 159%(9%)
    Potency 19.67%(9.67%)
    Tenacity 44.7%(22.7%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,224(161)
    Physical Critical Chance 32.63%(6.3%)
    Armor Penetration 10
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.2%(2.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,467(119)
    Special Critical Chance 16.3%(6.3%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.3%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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