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Ability Classes
Dispel Taunt
  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    21,540/67,926
    46,386
    Level
    42 %
    840/1,976
    1,136
    Star Influence
    33 %
    6,813/20,206
    13,393
    Ability Levels
    4 %
    261/5,334
    5,073
    Crew
    33 %
    13,626/40,412
    26,786
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    35 %
    9,561/26,941
    17,380
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    78 %
    2,298/2,928
    630
    Gear Pieces
    8 %
    624/7,515
    6,891
    Mods
    0 %
    9/1,899
    1,890
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
  • Power
    21540
  • Primary Attributes
    Strength 755
    Agility 1320
    Tactics 755
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 46508(32918)
    Protection 21945(21945)
    Speed 153(30)
    Critical Damage 150%
    Potency 21.36%(21.36%)
    Tenacity 36.36%(21.36%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 5718(3871)
    Physical Critical Chance 32%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.63%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1812
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.49%
    Deflection Chance 2%
    Special Critical Avoidance 0%
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