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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    41,073/87,409
    46,336
    Level
    100 %
    1,976/1,976
    Star Influence
    46 %
    12,234/26,177
    13,943
    Ability Levels
    34 %
    2,396/6,903
    4,508
    Crew
    46 %
    24,469/52,354
    27,886
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    71 %
    20,856/29,347
    8,491
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    72 %
    1,377/1,899
    522
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
    cur / max
    diff
    Overall
    35 %
    10,165/28,563
    18,398
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    9 %
    735/7,515
    6,780
    Mods
    34 %
    657/1,899
    1,242
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
    cur / max
    diff
    Overall
    42 %
    12,453/29,347
    16,894
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    60 %
    1,149/1,899
    750
    Relic Modifier
    0 %
    0/2,678
    2,678
    Relic Tier
    0 %
    0/5,292
    5,292
  • Power
    41073
  • Primary Attributes
    Strength 1519
    Agility 869
    Tactics 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 73214(45872)
    Protection 30581(30581)
    Speed 122(36)
    Critical Damage 150%
    Potency 30.03%(30.03%)
    Tenacity 45.03%(30.03%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 6669(4543)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.35%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.81%(4.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
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